Best Weapon For Spray.
M416 and DP-28
M416 is Assault rifle weapon which is best weapon in spray. If you want to hit enemies in close rang or long range by spray you will use M416 as well as DP-28. But different is that DP-28 have longer reload time as compare to M416. If you have attachments of M416 like Vertical Grip, Compensator etc then you will get less recoil by firing.
Top 5 Best Weapons Are in Close Range.
1. MK14 in Auto
MK-14 is one of the Best gun in close range. Its exclusive drop weapon, you will get this weapon by Airdrop supplies. In close rang if you have Mk14 then no one k beat you easily.
2. Vector (SMG)
This is SMG weapon and high damage in close range because of its bullet speed. Its bullet speed is very fast from all weapons. This weapon is best in PUBG MOBILE close range fight.
3. Uzi (SMG)
This weapon is also best in close range bullet speed is high but vector bullet speed if very high. This is 3rd best weapon in pubg mobile close range.
4. Groza (AR)
This is AR Assault rifle and in close range this weapon is best with high speed of bullet but damage of AKM Apand Groza Damage is Same. Because of speed Groza is best weapon from AKM.
AKM is Assault rifle weapon with Normal Bullet Speed with High Damage as compare to Groza Akm Speed of bullet is normal thats why groza is best from akm.
PUBG Mobile has undeniably changed the landscape of mobile gaming for casual and professional gamer. It is now considered one of the best mobile games in the world. What started out as a simple battle royal game now offers a variety of game modes including deathmatch, domination, sniper training, and more.
Today we take a look at five of the top rated guns available on PUBG Mobile. Now we are strictly talking about the weapons which are available in Classic Mode and not the other modes in PUBG MOBILE. Also note that these are only the most commonly used and recommended options. Your use case may vary depending on your skill set and play style. We have also listed some tips for improving your PUBG Mobile game play.
PUBG MOBILE Weapons
G36C Hailing from Vikendi (see our PUBG Vikendi guide for more details), the G36C replaces the SCAR-L there, and has pretty much all of the same stats except for a frame rate upgrade. clever shooting range that puts it on par with our friend the M416. However, to counter this, a whole second was added to its cool down, so you’ll essentially have to end the fight before you need to reload. And it might be harder than you think, as the G36C isn’t as tame as the SCAR-L or the M416, with hindsight that many gamers agree is hard to master.
Assault Rifles-PUBG Guns
The AKM has always been a formidable weapon in every stage of a match, delivering the highest damage per hit of any assault rifle. While reducing damage loss, 2 head shots or 5 body hits will kill someone wearing level 3 armor. However, this is a difficult AR to master, due to its strong knock back and ball drop. The best advice is to spend some time in PUBG’s training mode getting used to AKM before claiming it in every match. Advertisement August
This Air Drop exclusive assault rifle is a real beauty. The Aug has a punch and is very easy to handle compared to a weapon such as the AKM. Its only downside is that it takes a long time to recharge compared to some of its contemporaries. All in all, a powerful and forgiving rifle that is a pleasure to use – especially when equipped with a suppressor.
The Beryl is easily overlooked compared to other basic assault rifles, such as the AKM, M416 or SCAR-L. But the Beryl’s DPS beats them all if you can control the recoil of both weapon DP is perfect weapon but without scope open you will get 50% extra recoil issue. , mostly thanks to his excellent combination of base damage and rate of fire. The trap? A horrific amount of recoil, which means that in reality you’re more likely to die at any of the previously mentioned ARs than you are at Beryl. If you intend to use this beast, attach at least a grip and compensator to allow at least some of your bullets to hit at medium to long range.
Ahh, the Groza. If you just heard a terrifying hum in the distance and you’re not sure what it was, it was probably a Groza. This airdrop-exclusive shredder hits with the power of an AKM but the damage of Groza from AKM is 10% extra. but its rate of fire is at its top, even beating half the SMGs listed above. It takes some getting used to, and it’s best not to use it as a long-range weapon, but if you’re lucky enough to stumble upon a Groza, there aren’t many reasons why I can think of not taking it.
Arguably the quintessential assault rifle, the M416 has decent overall stats that can be upgraded to excellence with a full range of attachments, but of course don’t expect that to happen in every game. . Compared to the AKM, the M416 deals less damage but shoots faster and behaves better. But forget about it. The real reason to love the M416 is that it has the lowest reload time of any PUBG assault rifle. We all know that reloading during a shootout is like hitting the “Kill Me Now” key on your keyboard, whether you’re in cover or not. So I find it best to limit this.
In terms of stats, the M16A4 is almost identical to the M416, with the main difference that the M16A4 is a burst or single shot weapon. But here’s the problem: never use burst mode. You can click spam in single shot mode and hit the same rate of fire as burst mode, without having to wait for the cooldown after every third shot. So basically it’s an M416 with less attachment slots, and you have to give yourself an RSI to use it properly. I’m a fan of PUBG, there’s no denying in skilled hands the M16A4 is a powerful mid-range proximity rifle this weapon is best for single bullet in long Rang with 6x scope. Update # 27 was also very nice to the M16A4, its is also called Burst weapon Becuase of Burst Firein Auto Mode, providing it with reduced initial recoil, longer effective range, and the ability to attach both angled sights and tactical stock to the barrel to further increase its already formidable capabilities.
The mutant is a nice addition to PUBG’s AR roster, matching the AKM in terms of damage, but only firing in bursts of two shots. This immediately disables many of the Mutant’s players, but the two-hit burst makes it much easier to control than the M16A4, and great for hitting enemies at medium and long range. Attach a vertical handle and compensator to this thing and it will shine like you never imagined. This is burst AR for people like me who don’t like burst AR. Additionally, as with the M16A4, Update # 27 added the ability to attach Tactical Stock to the Mutant, increasing his recoil recovery speed as well as all of the other quick perks such a stock brings.
The QBZ95 is exclusive to Sanhok this weapon Sound is different from other weapons.I won’t spend a lot of time talking about this weapon, as it is almost perfectly identical to the SCAR-L, with the only substantial differences being that the QBZ95 has a very slightly higher rate of fire and a significantly longer reload time the damage is same as Scarl weapon.
The pM416 is still a pretty decent assault rifle with Vertical Grip And compensator the M416 is Best weapon for spray. The SCAR-L is often maligned for being slightly worse than the M416 in just about every way (minus the base damage, which is the same), but that aside, it’s a solid, controllable pistol that can easily Become a game-ender when upgraded with accessories such as a 4x scope, compensator, front grip and maybe an extended quickdraw charger. Don’t worry, SCAR-L; we still love you.
The MP5K is the latest addition to PUBG’s weapon list. Replacing the vector on Vikendi and coinciding with the changes made to the vector with Update # 27, the MP5K trades in overall DPS for higher hit damage, an assault rifle-sized magazine, a Very low recoil and the possibility of increasing with up to six attachments at a time. Even without attachments, this SMG has pretty decent handling, but with a compensator and stock it becomes easy to shred enemies at close to medium range. It’s a very solid pickup at any stage of the game thanks to its ease of use and high upgrade potential, and looks set to take on the Bizon and UMP for the most popular SMG. by Vikendi.
Added exclusively to the Vikendi and Erangel cards in Update # 25, the Bizon has several good selling points. Its very large charger, fully automatic mode, and low recoil combine to make it a great mid to close range SMG, and it’s naturally quieter than many other SMGs. It doesn’t have the flat DPS of some other SMGs due to its lower rate of fire, and it can only accept muzzle and aiming attachments. But I never find myself missing the bottom rail or magazine attachments because the gun already has such low recoil and such a good magazine. It’s still a contender for the best SMG in PUBG, but it will only shine if you use it the right way; with agile movements and quick, powerful bursts over short distances.
The Vector finally received a buff to its magazine size with update # 27, increasing it a bit from the meager 13/25 it had previously. Now firing 9mm rounds like UZI weapon instead of 0.45, it has the second lowest base damage of any SMG, but the highest rate of fire and very low recoil, making it a delicate weapon with a high skill cap that can unleash excellent short and medium DPS – store it in good hands. Just make sure you don’t get caught off guard when your magazine runs out about a second after you start firing.
The Uzi has the highest rate of fire of any weapon in PUBG, but due to its low damage, it’s not as exciting as it looks. Either way, the Uzi is a decent early and mid-game option, especially – well, exclusively – in close quarters combat. Plus, you know, it has enough ammo to kill someone with it. Hear that, Vector?
For too long, the UMP has been the undisputed king of PUBG SMGs. Now renamed UMP45 instead of UMP9 thanks to its ammo type change, Update # 27 has increased the UMP’s overall magazine capacity from 30/40 to 25/35. A slight change, but one that will be felt during close encounters. All of its other selling points are still present, however: smooth and eminently controllable recoil, surprising accuracy and effective range, and a good number of potential accessories to improve the pistol. It’s still a great weapon, but thanks to the rise of the Bizon and now MP5K, players can re-evaluate their own personal SMG rankings.
Damage is the Tommy Gun’s fame, with surprisingly good flat damage stats and a decent clip size that can be expanded beyond any other SMG. However, the lack of a sighting accessory severely limits its effective range and its recoil is a bronco compared to the UMP or MP5K, preventing the Tommy Gun from being an ideal choice as it approaches the middle. and the end of the game.
DBS pioneered the release of Update 4.3 and focused on increasing the efficiency of shotguns – a powerful shotgun exclusive to Care Package that deals mega-damage per pellet with no a longer effective range than any other weapon in its class-nut the new shotgun which is in livik is insane. Its high magazine size and decent rate of fire are offset by a prolonged reload time that leaves you especially vulnerable. This isn’t a shotgun you should think of for attempting to reload during close combat – but it’s a great option to finish that fight quickly and cleanly using the pistol’s extremely high DPS.
Here’s a shotgun that spends all of its time wishing it could be a different type of weapon. The (relatively) large magazine and high rate of fire provided by the semi-automatic nature of the S12K make it a more forgiving shotgun than most, and also better suited for removing groups compared to other shotguns. ; although its range is low even by the standards of shotguns.
The double-barreled S686 takes all the features of the shotgun as a weapon class and exaggerates them. While it can only fire two rounds before it needs to be reloaded if you have better aim in close range then you can use this shotgun, you can unleash both shots in the shortest possible time, and if you land your shots at point blank range your enemy is stuck. But miss your shots with that shaky, imprecise pistol, or get caught at medium to long range, and your S686 might as well be a Snickers bar.
The eagle eyes among you may have noticed that the damage stats of the S1897 pump are the same as the S686. So what are you taking? Well the S1897 gives you 5 shots before reloading, which makes it a lot more forgiving than the explosive and praying S686; but its downside is a hideous six second reload time, much lower rate of fire, and the worst range of any pistol in PUBG (adding Bullet Loops will bring that reload time down to just over 4 seconds, which isn’t much better, but might save you if your enemy doesn’t have the instinct to kill). These reasons put the S1897 at the bottom of my personal shotgun list, with the understanding that the others aren’t much better.
In my humble opinion, the Sawed-off is the only shotgun you should take with you late in the game without being ashamed of yourself. The reason for this is not that it is particularly effective in the late game, but that it takes up a pistol slot, rather than a primary weapon slot. Treat the Sawed-Off like a miniature S686 that does less damage but actually has a surprisingly decent effective range.
My friends and I used to call the VSS the “paintball gun” due to its extremely low damage stats for a DMR, and very low ball speed (exactly one-third the ball speed of the VSS. Mini-14). Its perks include a great built-in suppressor and decent scope, as well as its ability to run in fully automatic mode for fairly decent mid to long range DPS. But you should probably still ditch VSS by the time you find just about any other DMR or sniper rifle.
Minimal bullet drop, good clip size, and fairly easy to master. The Mini-14’s low damage (hovering between VSS and SKS) means people generally prefer to use other DMRs if given a choice, but it’s still a solid and reliable choice at any stage. of a match.
The SKS is the blunt, unadorned older brother of the Mini-14. Smaller clip size and higher recoil, but a significant increase in damage and a shorter reload time. The SKS was my favorite DMR, until they dated …
The SLR is the bellicose uncle of the SKS. Higher recoil and longer reload time again, but the highest damage of any non-air DMR. If you can control it and use it properly under pressure, the DLR can end many fights before they start.
This airdrop-only DMR is actually very similar to the SLR – so much so, in fact, that I sometimes wonder why one is confined to airdrops and the other is not. I guess you could say the MK14 is the SKS ‘equally belligerent aunt MK14 is No 1 Weapon in PUBG close range fight.. Massive damage for DMR, high recoil, high reload time and the unique ability to switch to fully automatic when needed and deliver a damage truck at close range with all the eloquence of a rhino on stilts.
The QBU replaces the Mini-14 on Sanhok and cannot be found on any other map. A smaller clip size than the Mini-14, but a bit more damage and a slightly lower reload time. The main advantage of the QBU, however, is its bipod mode, which virtually eliminates recoil when lying down.
The only rifle that can kill in one hit with a level 3 helmet, the AWM is an airdrop exclusive that excels at ultra-range. All of his other stats are designed to offset AWM’s monumental damage; High reload time, low rate of fire, unique ammo found only in air drops … But seriously, who won’t pick up an AWM when they get the chance, even after Update 28 reduces its damage basic?
The M24 was once an air drop only item until it could be replicated around the world in May 2018, making it one of the most powerful non-air drop weapons in the game. With the release of Season 4, the base damage of the Kar98K and the M24 was swapped out, so now the M24 is less powerful – but with a faster rate of fire and the ability to add an Extended Mag.
The Kar98k, although outclassed by the AWM in every way, should still command a lot of respect and fear. Low rate of fire, high reload time, and small, non-scalable magazine size all offset by extreme damage and the fact that everyone already has so much experience with the Kar98k, so you just know that they’re going to land them. headshots.
Winchester model 1894
I’m pretty sure the Winchester is a crossbow in disguise, trying to gain a little more respect. Lack of attachment options, lowest damage of any sniper rifle, and the same reload time as a Kar98k. The Winchester is only useful from start to mid-game and should be dropped as soon as you find another Sniper Rifle or DMR.
The Deagle is just as it should be: a true powerhouse of a pistol, and the closest to a pistol has become as useful and viable as an assault rifle or an SMG. Able to shoot a player without a helmet and shoot a player twice with a vest and a level 2 helmet (one hit to the head, one to the body), you can die before you know what’s going on against this weapon. It’s still not powerful enough for you to choose it over a UMP or AKM, but it’s a formidable choice early in the game.
Finally a rival of the P18C for the best fully automatic pistol, the Skorpion unfortunately does not come out on top. Its main selling point is a large clip size and a large number of mounting slots to help control its recoil, but everything else – damage, rate of fire, reload speed – is a bit worse than the P18C, so it does. which makes it a slightly unsatisfactory weapon to use in my experience.
Pistols are almost universally useless once you get past the start of the game pistol damge is very low, but the P18C actually does a pretty decent job masquerading as an SMG, with a fully automatic mode that compensates for its low damage and actually has the Highest DPS of all. gun.
The P1911 has a big punch for a pistol, but with just seven rounds you’ll need to make sure they all count, especially against an armored assailant. Nonetheless, it’s more than able to see you through a few early game encounters, and can even see you at times through intense close quarters combat late in the game where you both miss all of your shots with your primary weapons. .